Index of ftp://104.33.44.62/Space/Handoru/Game Development/Game Engine and Game Design/Game Engine Programming

[DIR] Parent Directory

[TXT] 3D Game Engine Architecture - Engineering Real Time Applications with Wild Magic - David H. Eberl.pdf  6.24Mb  June 29 2010 at 18:16
[TXT] 3D Game Engine Design - David H. Eberly.pdf  74.48Mb  June 29 2010 at 17:28
[TXT] 3D Game Engine Programming - Stefan Zerbst and Oliver Duvel.pdf  265.16Mb  June 29 2010 at 18:16
[TXT] Algorithms And Networking For Computer Games - Jouni Smed, Harri Hakonen.pdf  2.81Mb  June 29 2010 at 17:08
[TXT] Beginning C# Game Programming.pdf  4.74Mb  June 29 2010 at 17:08
[TXT] Beginning Game Audio Programming - Mason McCuskey.chm  7.08Mb  June 29 2010 at 17:08
[TXT] Beginning Game Programming.pdf  8.76Mb  June 29 2010 at 17:07
[TXT] Collision Detection in Interactive 3D Environments.pdf  11.94Mb  June 29 2010 at 17:44
[TXT] Core Techniques and Algorithms in Game Programming - Daniel Sanchez-Crespo Dalmau.pdf  10.99Mb  June 29 2010 at 18:12
[TXT] Data Structure For Game Programmers - Ron Penton and Andre Lamothe.pdf  19.61Mb  June 29 2010 at 18:14
[TXT] Fundamentals of Audio and Video Programming for Games - Peter Turcan and Mike Wasson.chm  17.67Mb  June 29 2010 at 17:49
[DIR] Game Engine Source Codes  0.00b  August 2 2014 at 07:18
[TXT] How GPUs Work - David Lubeke.pdf  85.08Kb  June 29 2010 at 17:24
[DIR] Maths and Physics  0.00b  August 2 2014 at 07:18
[RAR] Polygon collision.rar  3.26Mb  June 29 2010 at 18:03